Archive for October, 2007

be advised be very very advised

October 19, 2007

I judge people by what they do with my advice. For me this makes an awfully good excuse to listen to people. Minding your own business doesn’t go as far as people think. It is awfully soon when they shall make it yours – I tell you. Always be advised be very very advised.

<leap>being just about as lazy a thinker as an advanced chess player I found myself in a situation where I had to study openings. The thought alone gave me the shivers. I mean there should be an easy cop-out to find in all this if there is one? Couldn’t I just patch this with raw thinking power? For a while that worked then the patch required patching. Don’t you hate it when that happens? So, I found the solution in doing the absolute bare minimum of studying in combination with my raw thinking powers.

Looking deeper and deeper into the opening games I started to discover how much my opponents really knew. I was like an absolute square one beginner. Like physics the actual chess study made no sense to me at all in some areas. I was like whaaaat?? It was not that I just didn’t know any in-depth move, I was playing an entirely different game as them.

It apparently took actual chess computers to figure out that getting rid of as much material in the most silly way possible is in fact the most astonishing win game one can deliver.

But at least I knew what openings I was defeating at that stage. I sure didn’t win all games. If you just memorise a few books and bother to write down all games you play then study those you have quite the edge over basic thinkers.

But my cop out had become like the game of a newb in my own view. I absolutely needed to find a way to reduce the amount of relative studying I did. So, as I was the 3rd time I’d better fix it for real this time. Some of my rather silly gambits involved actual existing games I mostly guessed correctly. Some of my gambits where just stupid statistically. But I use to win with that strangely enough as it was a weird variation I knew and my opponent didn’t. That was the trick, I needed to add more bizarre factors to my game that actually worked.

Doing a bad move isn’t bad at all if you know exactly what the game looks like after that. You can have far less material on the Bord and play like a real master may it be a master with less material but you can sure win the game like that.

Searching though old books I found some old stuff, I buy 10 old books for about a Guilder each book. No one wants that stuff. I study things like the Dutch defence which really doesn’t exist anymore.

http://www.chessgames.com/perl/chess.pl?eco=A91&result=0-1

Just look how awful those games look. :)</leap>

I figured out there are really really much books and documents to read out there. Most of which will never be looked at and tossed away within 100 years or so.

Piles of books full of advice from people with an entirely different world view, their world was totally different from ours to begin with.

So do me a favor and go to google books and google patents and read, just read. Imagine how all those people are not around anymore while no one cares. There is way to much written to read all of it. All evidence of the existence of the person is in that single patent or book or painting. It’s all that remains. People spend years running around that keyboard of yours designing it the way it is today. It started out with hammers remember? Today you don’t even need a dead tree for such ritual.

Take for example US Patent 190206 where a very simple effect is described be it the combination of pushing and pulling. Wesley Gary’s devices embodies a permanent magnetic north and a permanent magnetic south pole with one end of a flat ferromagnetic core “stuck” in the exact center between the magnets, as a result the core moves neither up nor down. By creating an electromagnetic pole between the 2 permanent magnetic poles a 3 point interacting arises. The pole is now subjected to both push and pull but in complimentary direction. This while the electricity consumed reflects the difference between the push and pull.

Wesley Gary – magnetmotor

You will find quite a few more inventors and my attempts to figure out what it was they had going. The site is specifically about magnetmotors but you can fill in the blanks using your own know how. Some would argue even the tools for burger flipping are not fully defined ideally. You know what your thing is. Now go seek the oldest books about it and read some of that stuff no one cares about. It’s mighty interesting and entertaining if it was just that it would already be useful. Who knows what advice they may have for you? for me? for mankind?